
Money Machine | helping engage students to understand the importance of finances
Project Team:
Lily , Ashley , Eppie , Bella , Zoe
Status:
New Idea
Social Purpose
Partnerships To Achieve The Goals
What is the problem you found?
Young people do not know much about finance and do not find it fun or engaging.
What is your opportunity?
How might we show young people that finance can be fun?
Who is your audience?
Young people who do not know much about finance
What Is Your Solution?
The solution is to make a fun game and activity known as the Money Machine. Students learn how to save and spend responsibly as they have the ability to earn fake money from their teacher by completing tasks and doing good in the classroom.
Students can then spend this fake money at the classroom vending machine or save up for a bigger better prize. The better the reward, the higher the price. This teaches students to save their money and be rewarded for doing so and learn about the importance of finance.
We created a prototype of the vending machine below:

Challenge
Financial Wellbeing Youth Design Challenge
Program
Academy for Enterprising Girls
Location
Queensland
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